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Tuesday, June 3, 2008

What's that name?

You know the feeling that something is on the tip of your tongue? It offers deep insights into the nature of the mind.


LATE IN 1988, a 41-year-old Italian hardware clerk arrived in his doctor's office with a bizarre complaint. Although he could recognize people, and remember all sorts of information about them, he had no idea what to call them. He'd lost the ability to remember any personal name, even the names of close friends and family members. He was forced to refer to his wife as "wife."

(Ryan Lane/Istock Photo)

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A few months before, the man, known as LS in the scientific literature, had been in a serious accident. He was thrown from his horse and the left side of his skull took the brunt of the impact. At first, it seemed as if the man had been lucky. A battery of routine tests had failed to detect any abnormalities. But now he appeared stuck with this peculiar form of amnesia, so that the names of people were perpetually on the tip of his tongue. It was agonizing.

In the years since, scientists have come to a much firmer understanding of this phenomenon. It's estimated that, on average, people have a tip-of-the-tongue moment at least once a week. Perhaps it occurs when you run into an old acquaintance whose name you can't remember, although you know that it begins with the letter "T." Or perhaps you struggle to recall the title of a recent movie, even though you can describe the plot in perfect detail. Researchers have located the specific brain areas that are activated during such moments, and even captured images of the mind when we are struggling to find these forgotten words.

This research topic has become surprisingly fruitful. It has allowed scientists to explore many of the most mysterious aspects of the human brain, including the relationship between the conscious and unconscious, the fragmentary nature of memory, and the mechanics of language. Others, meanwhile, are using the frustrating state to learn about the aging process, illuminating the ways in which, over time, the brain becomes less able to access its own storehouse of information.

"The tip-of-the-tongue state is a fundamental side effect of the way our mind is designed," says Bennett Schwartz, a psychologist at Florida International University who studies the phenomenon.

One of the key lessons of tip-of-the-tongue research is that the human brain is a cluttered place. Our knowledge is filed away in a somewhat slapdash fashion, so that names are stored separately from faces and the sound of a word and the meaning of a word are kept in distinct locations. Sometimes when we forget something, the memory is not so much lost as misplaced.

The messy reality of the mind contradicts the conventional metaphor of memory, which assumes that the brain is like a vast and well-organized file cabinet. According to this theory, we're able to locate the necessary memory because it has been sorted according to some logical system. But this metaphor is misleading. The brain isn't an immaculate file cabinet - it's more like an untidy desk covered with piles of paper.

Under normal circumstances, we don't notice the clutter because we still manage to find what we're looking for. However, during a tip-of-the-tongue experience, a crucial piece of knowledge gets lost. What's interesting is that, even though the mind can't remember the information, it's convinced that it's around somewhere in the mess. This is a universal experience: The vast majority of languages, from Afrikaans to Hindi to Arabic, even rely on tongue metaphors to describe the tip-of-the-tongue moment. And this is what has drawn the attention of neuroscience: If we've forgotten a person's name, then why are we so convinced that we remember it? What does it mean to know something without being able to access it?

. . .

For some researchers, the most interesting aspect of such moments is what they reveal about metacognition, a term that refers to the ways in which we reflect on our own thought processes. (We can think, in other words, about how we think.) Until recently, metacognition was largely ignored as a scientific subject because it seemed too abstract for experiments.

While researchers had long realized that metacognition could be applied to things like mental states and emotions - you know when you're sleepy or angry - it wasn't clear that it could also be applied to particular pieces of knowledge, like the name of a person.

"That seems like it would be a full-time job," says Schwartz. "There's a lot of stuff in your head."

How might the mind keep track of its own contents? For the last several decades, scientists have assumed that the brain contains some innate indexing system, akin to a card catalog in a library, that allows it to immediately realize that it can produce a specific piece of knowledge. This is known as the "direct access" model, since it implies that the conscious brain has direct access to the vast contents of the unconscious.

The tip-of-the-tongue experience, however, is leading researchers to question this straightforward model. According to this new theory, the brain doesn't have firsthand access to its own memories. Instead, it makes guesses based upon the other information that it can recall. For instance, if we can remember the first letter of someone's name, then the conscious brain assumes that we must also know his or her name, even if we can't recall it right away. This helps explain why people are much more likely to experience a tip-of-the-tongue state when they can recall more information about the word or name they can't actually remember.

Perhaps the most surprising feature of the tip-of-the-tongue moment - a fleeting and infrequent experience - is that it can even be studied scientifically. Scientists say, however, that it's actually quite easy to trigger. The experiments go like this: A subject is given the definition of a rather obscure word, such as "goods that have been imported or exported illegally." Then, they are asked whether or not they can produce the word (contraband). A small percentage of the people will then say that, although they know the word, they can't quite recall it: it's on the tip of their tongue.

Brain-imaging studies of tip-of-the-tongue states provide further evidence of how, exactly, the brain keeps track of its own knowledge. Research led by Daniel Schacter, a psychologist at Harvard, has demonstrated that tip-of-the-tongue states activate a distinct network of brain areas in the frontal lobes, including the prefrontal cortex and anterior cingulate cortex. These areas are typically associated with so-called higher brain functions and, during the tip-of-the-tongue moment, they seem to be performing two separate tasks. First, the frontal lobes are responsible for making the metacognitive judgment. And then, once we realize that we probably know what we can't remember, parts of the frontal lobe are in charge of organizing the search for that missing memory. They scour the stacks of the unconscious, as they try to figure out where we mislaid that pesky name.

According to Schacter, the tip-of-the-tongue moment demonstrates a peculiar aspect of memory, which is that different aspects of memory are stored separately in the brain. When we think about a friend, all of our memories of that friend aren't filed away in a single location. Instead, different aspects of the memory are distributed throughout the brain, so that a proper name is separated from a visual memory of a face.

"When we remember something, that memory feels unified," Schacter says. "But the reality is that you assemble each memory out of lots of different pieces. A tip-of-the-tongue state occurs when one of the pieces gets lost."

A similar fragmentation is at work in the production of language. Lise Abrams, a psychologist at the University of Florida, has demonstrated that, in many cases, the key to remembering a word that has been on the tip of the tongue is to encounter another word that shares a first syllable with the one we are trying to remember. For instance, when subjects are trying to recall "bandanna," they are much more likely to come up with the solution if they are given "banish" as a hint. "Banish" and "bandanna" mean very different things, but they activate the same network of brain cells devoted to the sound of the words.

The connections can be even more indirect. Abrams has shown that showing people a picture of a motorcycle can help them remember the word "biopsy." Because the idea of a motorcycle is connected in the brain to the concept of "bike," which shares a first syllable with "biopsy," the seemingly irrelevant cue becomes an effective hint.

"By seeing what allows people to find the answer," Abrams says, "you can really trace all the different ways language is processed in the brain."

The research suggests why the tip-of-the-tongue experience becomes so much more common with age. Numerous studies have documented the effects of the aging process on the frontal lobes, with the areas shrinking in size and decreasing in density. As a result, the frontal lobes become less effective at searching the rest of the cortex for specific pieces of information. This suggests that lapses in memory become more common not just because the memories have faded, but because it is harder and harder to find them. The memory is there, but it looms, frustratingly, just out of reach.


Jonah Lehrer is an editor at large at Seed magazine and author of "Proust Was a Neuroscientist."

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Hot Tech to Watch for the Next Four Years

Socialmedia2 The lifespan of technology is such that it’s hard enough to buy a computer that will last you more than three years, let alone be state of the art after 6 months. So when Gartner Group – an information and technology research and advisory firm – releases their “Top 10 Technologies” list, it isn’t for “the next decade,” but rather “for the next four years.”

Such a list has just been released by the world’s leading technology research center, and appears below.

1. Multicore and hybrid processors

2. Virtualization and fabric computing

3. Social networks and social software

4. Cloud computing and cloud/Web platforms

5. Web mashups

6. User Interface

7. Ubiquitous computing

8. Contextual computing

9. Augmented reality

10. Semantics

Now even for me, some of these words are fine on their own, but when compared to each other, or to technology, I get a little baffled. So I’m going to go through them one by one, and see what they all mean.

Multicore and hybrid processors

The most popular and widespread use of multicore processors at the moment belongs to the Intel Core 2 Duo and Quad Core chipsets that are bringing processor speeds in retail computers up and up. The future of this will see computing speeds continue to rise as we move in to the realm of 8 cores, and up. And while there aren’t really any retail programs that are going to make much use of this, the science community and other such groups will be able to make the most out of higher processor speeds.

Virtualization and fabric computing

Virtualization is, in one example, the ability to run Windows Vista applications on a Mac laptop running Leopard. It allows for programs from two operating systems – with their pros and cons – to be used on the same computer, without the need for a second box sitting around, and without the need to emulate the hardware. (Thanks to my friend JB for helping me work this one out.)

Social networks and social software

This is not a category that needs much in the way of explanation. However its uses will, eventually, grow to expand past the frivolous and social uses that we see in sites like Facebook and MySpace.

Programs like Second Life are already hosting business meetings, and websites like LinkedIn is providing people with the means to get in touch with people within their own fields, businesses and groups.

Cloud computing and cloud/Web platforms

Cloud computing is definitely going to be a big part of our future, and well beyond four years as well. The theory exists that we will not necessarily be hosting our information on one computer or device, but rather in the clouds – over the internet or whatever process follows – and are thus accessible via our work computers, home computers, personal devices and all over.

Web mashups

The best example of a web mashup is provided by Google Maps, which combines two web services – in one instance, Google Maps and real estate information – and combines them to provide you with real estate information on Google Maps.

So, in essence, it’s the combination of two web services to create a new and more useful application.

User Interface

User interface, or UI, is definitely going to shift over the next few years. Bill Gates has just been quoted as saying that the mouse is going to be obsolete in a few years, replaced by touch screens. The iTouch and the Microsoft Surface are examples of the touch screen technology that Gates is referring too; using your fingertips to control, resize, move and change anything from images to data sets.

Ubiquitous computing

Want your fridge connected to the internet so that it can order the milk when it goes bad? Want to turn on the lighting or heating when you are on your way home from work? Want your life to be interconnected by the devices you use? Ubiquitous computing is also, funnily enough, called pervasive computing.

In addition, it means that, akin to cloud computing, your information can follow you from device to device. JB – who has helped me out with this article – describe that he wants “the football game to follow” him around. In other words, he sits in the car listening to the audio of the game, walks in to the house to his TV where it is then on, and then upstairs to his computer where it is then on.

Contextual computing

This is basically the idea that your computing devices will be able to perform based on whatever context you find yourself in. For example, when you undock your laptop from your work dock is it 12pm or 5pm. In other words, are you heading to a meeting – and thus don’t need anything special – or are you heading home, and thus need your calendar updated and emails checked?

This is also going to be used for mobile devices such as your phone. A recent grant was provided by Google to students at MIT for developing an application for the Android platform, that allowed the device it was on to sense whether you were outside, in a meeting or at home, thus allowing the device to swap profiles accordingly.

Augmented reality

We’ve often seen examples of this in futuristic movies. Those people wearing the goggles or with the contact lenses that pop up video calls, text, pictures, etc, that’s what we’re talking about when we use the term augmented reality. It’s basically augmenting your real-world reality with technology. (Thanks again to JB for help with this.)

Semantics

The semantic web is a term that is being thrown around a lot these days, and is, and it’s most basic level, the ability for a search engine to understand what you are talking about. In the future, the ability for a computer to understand what you are asking it – within context, rather than just by popularity as most search algorithms are based – will enhance our ability to get our work done quicker.

If you want a very basic concept of what Gartner are suggesting, then it is basically that technology in the future will make us all very lazy. It could be spun to say that we’ll all be more efficient, but I have a deep and intricate relationship with humanity, and I know that those who choose efficiency over laziness are far and few between.

Posted by Josh Hill.

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Key to All Optical Illusions Discovered

Humans can see into the future, says a cognitive scientist. It's nothing like the alleged predictive powers of Nostradamus, but we do get a glimpse of events one-tenth of a second before they occur.

And the mechanism behind that can also explain why we are tricked by optical illusions.

Researcher Mark Changizi of Rensselaer Polytechnic Institute in New York says it starts with a neural lag that most everyone experiences while awake. When light hits your retina, about one-tenth of a second goes by before the brain translates the signal into a visual perception of the world.

Scientists already knew about the lag, yet they have debated over exactly how we compensate, with one school of thought proposing our motor system somehow modifies our movements to offset the delay.

Changizi now says it's our visual system that has evolved to compensate for neural delays, generating images of what will occur one-tenth of a second into the future. That foresight keeps our view of the world in the present. It gives you enough heads up to catch a fly ball (instead of getting socked in the face) and maneuver smoothly through a crowd. His research on this topic is detailed in the May/June issue of the journal Cognitive Science,

Explaining illusions

That same seer ability can explain a range of optical illusions, Changizi found.

"Illusions occur when our brains attempt to perceive the future, and those perceptions don't match reality," Changizi said.

Here's how the foresight theory could explain the most common visual illusions — geometric illusions that involve shapes: Something called the Hering illusion, for instance, looks like bike spokes around a central point, with vertical lines on either side of this central, so-called vanishing point. The illusion tricks us into thinking we are moving forward, and thus, switches on our future-seeing abilities. Since we aren't actually moving and the figure is static, we misperceive the straight lines as curved ones.

"Evolution has seen to it that geometric drawings like this elicit in us premonitions of the near future,” Changizi said. "The converging lines toward a vanishing point (the spokes) are cues that trick our brains into thinking we are moving forward — as we would in the real world, where the door frame (a pair of vertical lines) seems to bow out as we move through it — and we try to perceive what that world will look like in the next instant."

Grand unified theory

In real life, when you are moving forward, it's not just the shape of objects that changes, he explained. Other variables, such as the angular size (how much of your visual field the object takes up), speed and contrast between the object and background, will also change.

For instance, if two objects are about the same distance in front of you, and you move toward one of the objects, that object will speed up more in the next moment, appear larger, have lower contrast (because something that is moving faster gets more blurred), and literally get nearer to you compared with the other object.

Changizi realized the same future-seeing process could explain several other types of illusions. In what he refers to as a "grand unified theory," Changizi organized 50 kinds of illusions into a matrix of 28 categories. The results can successfully predict how certain variables, such as proximity to the central point or size, will be perceived.

Changizi says that finding a theory that works for so many different classes of illusions is "a theorist's dream."

Most other ideas put forth to explain illusions have explained one or just a few types, he said.
The theory is "a big new player in the debate about the origins of illusions," Changizi told LiveScience. "All I'm hoping for is that it becomes a giant gorilla on the block that can take some punches."

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